Rtgi+01702+release+verified =link= -

Ray Traced Global Illumination

RTGI stands for . Unlike native ray tracing built into a game's engine, this shader operates in "screen space." It uses the information visible on your monitor (the depth buffer) to simulate how light bounces off surfaces, creating realistic shadows and color bleeding.

This is a premium shader often used to bring modern ray tracing lighting to older games or games that lack native ray tracing. rtgi+01702+release+verified

Step 1 – Query the Silicon Serial Number

Performance

: RTGI is highly resource-intensive; if frame rates drop significantly, reduce the "Ray Count" or "Step Count" in the shader settings. Ray Traced Global Illumination RTGI stands for

: Simulating how light bounces off surfaces to illuminate others. Ambient Occlusion if frame rates drop significantly