Ez-ISO

Reshade Rtgi 0.36.1 ((install)) May 2026

RTGI 0.36.1

represents a significant milestone in the evolution of Marty McFly’s (Pascal Gilcher) groundbreaking Ray Traced Global Illumination shader for ReShade. Often referred to as "Screen Space Ray Tracing," this specific version remains a popular reference point for users seeking to bridge the gap between traditional rasterized graphics and modern ray-traced lighting without requiring hardware-specific RT cores. What is RTGI 0.36.1?

Accessing the Menu:

Once in-game, press the Home key (or Shift+F2 on older versions) to open the ReShade overlay. Reshade Rtgi 0.36.1

2D or sprite-based games (Dead Cells, Stardew Valley)

ReShade RTGI 0.36.1, developed by Pascal Gilcher, provides screen-space ray-traced global illumination and diffuse lighting to improve visual fidelity in games. This iteration offers enhanced motion stability and accuracy over earlier versions, while typically requiring a 15% performance decrease to simulate realistic light bouncing. For further technical details, visit Marty's Mods . ReShade RTGI | Ray Traced Global Illumination RTGI 0

This article dives deep into what makes version 0.36.1 special, how it differs from standard screen-space effects, the technical requirements, installation steps, and the best settings to transform your games. Bounce Intensity : 0

(Ray Traced Global Illumination) is the gold standard. Developed by Marty McFly (Pascal Gilcher), version