is a custom, open-source engine rewrite that allows the original 1996 Tomb Raider to run on Game Boy Advance hardware. It is not an official port but a highly optimized technical feat that pushes the handheld far beyond its intended 3D capabilities. Technical Performance
A direct port of the full OpenLara engine to the GBA is technically impossible due to severe hardware limitations (RAM and CPU speed). However, a distinct, custom-made Tomb Raider engine demo for GBA was developed by a homebrew developer active in the OpenLara community. This demo is often misattributed as a direct "OpenLara GBA port." openlara gba rom
Once you have your file (typically 4-16MB), you have two ways to play. OpenLara GBA is a custom, open-source engine rewrite