Journeying In A World Of Npcs V10 Nome [new] File
[Fixed] Issue where background entities would attempt to engage in unprompted dialogue.
The patch note was small, tucked at the very bottom of the v1.0 changelog:
-
Journeying in a World of NPCs v10
Here is the content for .
- If you meant gnome: are you asking how gnomes fit into a world where everyone else is an NPC?
- The Fractured Well – Exit point / reset zone.
- Silent Market – Trading post (no NPCs present, just objects).
- Echo Tower – Speak any word; nearby NPCs will repeat it for 24 hours.
Content
: Updates leading to v1.0 typically focus on expanding the roster of interactable NPCs and polishing the user interface. journeying in a world of npcs v10 nome
If you help a village, the prices drop. If you cause trouble, don't be surprised when the local militia remembers your face. 2. The Art of the Interaction [Fixed] Issue where background entities would attempt to
Journeying in a World of NPCs V10 Nome: Core Gameplay Loop