J League Jikkyou Winning Eleven 2000 -
J.League Jikkyou Winning Eleven 2000 is a soccer simulation game developed by Konami Computer Entertainment Tokyo (KCET) and published by Konami for the PlayStation 1. Released on June 29, 2000, in Japan, it was the fourth entry in the J.League Winning Eleven series and served as the precursor to the legendary Pro Evolution Soccer (PES) franchise. Key Features and Modes Based on the Winning Eleven 4
- Through Balls (Triangle button): Perfectly weighted. Too much power? The keeper claims it. Too little? The defender steps in. The skill ceiling was astronomical.
- Manual Cursor Changes: Unlike the automatic AI of later FIFAs, you controlled which defender you switched to. If you pulled a center-back out of position to chase a winger, a gaping hole appeared in your box. The AI punished stupidity.
- Shooting Mechanics: The "bar" system was simple, but the physics of curl and dipping shots were unmatched. Scoring a finesse shot from 25 yards with Nakamura felt like performing a real-life magic trick.
Special Unlockables
: Winning the Masters Cup with a J2 team that then conquers J1 allows you to unlock seven elite international "BIG teams," including Manchester United, AC Milan, and Barcelona. j league jikkyou winning eleven 2000
Overview
The "Jikkyou" Difference: J. League vs. International