How to Convert a .jar Minecraft Mod to a .mcaddon
(JavaScript/TypeScript) or Bedrock's built-in animation controllers and entity files.
- Rename your file from
mod.jartomod.zip. - Right-click and extract the files using a tool like 7-Zip or WinRAR.
- Look for folders labeled
assets,textures,models, and a file usually namedmodinfoor similar.
file structure
If you have a specific mod in mind, I can help you look at its or explain how to translate a specific Java feature into a Bedrock component.
- Create a new folder with a
.mcaddonextension (e.g.,MyAddon.mcaddon). - Inside this folder, create the following subfolders:
- If the Java mod was built using GeckoLib (a common animation library), check if the mod author has a Bedrock version.
- If not, you can use the GeckoLib Animation Convertor (available on GitHub) to convert the Java animation files (
.javaor.jem) into Bedrock geometry files (.json).