if action == "setSpeed" then humanoid.WalkSpeed = value print(player.Name .. " set " .. target.Name .. "'s speed to " .. value) elseif action == "setJump" then humanoid.JumpPower = value print(player.Name .. " set " .. target.Name .. "'s jump to " .. value) end
remote.OnServerEvent:Connect(function(player, action, targetPlayer) -- Security: only allow specific players (optional) -- if player.UserId ~= 123456 then return end -- replace with your ID fe op player control gui script roblox fe work
rightBtn.MouseButton1Down:Connect(function() setMove(Vector3.new(1,0,0), true) end) rightBtn.MouseButton1Up:Connect(function() setMove(Vector3.new(1,0,0), false) end) Mastering the Art of FE OP Player Control
: Panels designed to take ownership of NPCs or control alternate accounts within the same game session. How to Use These Scripts "'s speed to "
local freezeBtn = Instance.new("TextButton") freezeBtn.Size = UDim2.new(1, 0, 0, 30) freezeBtn.Position = UDim2.new(0, 0, 0, 80) freezeBtn.Text = "Freeze" freezeBtn.Parent = subFrame freezeBtn.MouseButton1Click:Connect(function() remote:FireServer("Freeze", otherPlayer) end) end)
-- Connect action buttons to OP input handler for _, button in pairs(actionButtons:GetChildren()) do button.MouseClick:Connect(function() handleOPInput(button.Action) end) end
The FE OP Player Control GUI Script is a valuable tool for Roblox developers, enabling OPs to control player movements and actions through a user-friendly GUI. By leveraging this script, developers can create a more engaging and interactive experience for players, while also improving player management and efficiency. With its ease of use and customization options, this script is an excellent addition to any Roblox game.