This report provides a comprehensive guide to Blender Masterclass: Learn 3D Modeling from A to Z
- Extrude, inset, bevel, loop cuts, knife tool.
- Topology basics: edge flow, poles, quads vs tris, ngons.
- Modifiers: Mirror, Subdivision Surface, Boolean, Array, Solidify.
- Practice project: low-poly character head or chair.
Launch price:
~~$197~~ → $67 (first 100 students)
Key techniques:
Hard surface means man-made objects: cars, robots, guns, furniture.
- Navigate Blender fluently: Master shortcuts, viewports, and the node-based shader editor.
- Execute Hard Surface Modeling: Create mechanical objects, architecture, and props with precision using modifiers and boolean operations.
- Execute Organic Modeling: Sculpt characters, creatures, and natural environments using Blender’s Sculpt mode.
- Understand Topology: Create clean, animation-ready mesh topology through retopology techniques.
- Apply Materials & Textures: Utilize PBR (Physically Based Rendering) textures and UV mapping.
- Render Professional Imagery: Set up lighting, cameras, and render final images using Eevee and Cycles engines.
1. The Holy Trinity of Add-ons
Masterclass level-up:
Use axis locking. Press G , then X to move only on the X-axis. Press G , then Shift + X to move on Y and Z (excluding X).
- Version Updates: Blender updates frequently (every few months). If a course was recorded in 2020, the interface might look slightly different today. Always look for a course that is recently updated.
- Time Commitment: 3D modeling is time-consuming. An "A-Z" course is often 20 to 40 hours of video content. You need patience and dedication.